Posted by Roogle under Eve Online, Uncategorized, games on 09 Feb 2009
Hello,
My name is Arend Stührmann, also known as CCP Whisper, and I am the producer in charge of the project bringing EVE Online to the Mac and Linux operating systems. As you may know, we have been working in partnership with Transgaming Technologies, utilizing their Cider engine to allow EVE Online to run on the Mac OS and their Cedega engine to enable operation under Linux. This project went live in late 2007 and in that time we have seen the same slow, steady growth in the numbers of users of the Mac client that has characterized the growth of EVE Online throughout its history. However we have not seen a similar growth in the numbers using our Linux client.
It is for this reason that I am sorry to have to announce that from the 10th of March onwards CCP will no longer be officially supporting the Linux operating system. The low amount of users of the Linux client did not justify the degree of additional complexity having three operating systems imposes on our development and release schedules. There is the matter of maintaining the hardware infrastructure to facilitate the development work, spending man-hours on testing and diagnosing faults in the client as well as regression testing. While we did embark on this project with the aim of being one of the few MMOG’s on the market offering a game client for all of the major operating system architectures, we feel that the time and resources that were being spent on the Linux client would be better utilized in areas where more players would benefit from them.
I would like to thank you for your past support of our efforts to bring EVE to the Linux OS. The feedback and commitment we obtained from players like you helped both CCP and Transgaming with our attempts to improve on the quality and stability of the client. Many of us in CCP use Linux and are convinced of its merits as an operating system.
Should you wish to continue playing EVE Online under Linux there are several options available. Some of these are free and some require purchase of software. A selection of these is at the bottom of this e-mail along with basic instructions on how to use EVE Online through them. If you wish to stop playing EVE Online and want to request a refund of unused game time, please contact our billing department by filing a petition in the billing category. They will assist you in obtaining a refund for the remaining game time and closing your account.
Again, thank-you for your support,
Arend Stührmann
Associate Producer
EVE Online
sad news for the linux using eve community
Posted by Roogle under General, games, left 4 dead on 06 Feb 2009
left for dead finaly came trough…. DLC but mainly a SDK.
from the valve website this news post
Left 4 Dead Critic’s Choice Edition, DLC and SDK Details Revealed
February 5, 2009, 10:47 am – Alden Kroll – Press Release
Valve’s Zombie Thriller Expanding In 2009
February 5, 2008 — Valve, creators of best-selling game franchises (such as Half-Life, Portal, Team Fortress, and Counter-Strike) and leading technologies (such as Steam and Source), today announced a series of content and development releases for its latest title, 2008’s best-selling new game property for the PC and Xbox 360, Left 4 Dead (L4D).
The first L4D DLC — dubbed the L4D Survival Pack — is due for release this spring and introduces a new multiplayer game mode entitled, Survival, plus two complete campaigns for Versus Mode . A Critic’s Choice Edition of the game will be heading to retail stores this spring, and will include access to all the content introduced in the L4D: Survival Pack.
In addition, for PC gamers and aspiring developers, the first Left 4 Dead release for the Source Software Development Kit (Source SDK) will allow the creation of custom Left 4 Dead campaigns that will be discoverable via L4D’s matchmaking system. The SDK update is also due for release this spring, and is free of charge to all owners of L4D on the PC.
“Since Half-Life launched in 1998, Valve has made continuous efforts to expand the offering of its products beyond what’s included on the day of launch,” said Gabe Newell, co-founder and president of Valve. “With Half-Life and Counter-Strike, and more recently Team Fortress 2, we’ve learned that we’re no longer making stand-alone games but creating entertainment services. With Left 4 Dead we’re extending that tradition by creating additional gameplay and releasing our internal tools to aspiring developers so they may also create and distribute new Left 4 Dead experiences.”
Left 4 Dead is a survival action game from Valve that blends the social entertainment experience of multiplayer games such as Counter-Strike and Team Fortress with the dramatic, narrative experience made popular in single player action game classics such as the Half-Life series of games. Released in November of 2008, L4D has earned over 25 industry awards from outlets around the world.
For more information, please visit www.l4d.com
via Steam News.
Posted by Roogle under Eve Online, Eve University, Ivy League, Roogle's Virtual Self, Uncategorized on 02 Feb 2009
hey guys and gals as you can see it has been long overdue but i got the layout working for Roogle.eu.
now it actualy looks like a eve website … sorta maybe ill add in some animations or a few ships in the background.
ofcourse as i just seen i spotted some minor visual bugs that wont even bother most ppl or be noticed but i gotta get rid of them
Now on to eve.
I’ve been mining my ass off to pay off a financial mistake i made of half a bill witch kinda sucks.
In the uni itself it has been quiet for a while thank god … we are finaly able to mine etc and get on with teaching.
one thing im dreading is the febuary release of eve-in-box witch can bring in a gigantic influx of newbies witch will come to the corp.
usualy the downside is that allot of those newbies are the not fun kind that just like to pirate and pvp all day long.
and like usual they prolly wont do their research like most of the wardecs the uni gets.